- Four-Philosphy Ensemble: Saffron is the Cynic, Raiden is the Optimist, Araceli is the Realist, and Cole is the Apathetic
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The Team:
- The Heart: Raiden, specifically in the Magnetic Hero way
- The Leader: Araceli, defined by her determination. Additionally, the game's main narrative is centered around her journey to recover her kingdom
- The Smart Guy: Saffron, to everyone else's detriment
- The Big Guy: Cole, though sometimes she'll also play into The Strategist role due to a subconscious obsession with keeping her "crew" safe
- True Companions: There's a little bit of friction at first, but the main four characters grow to trust each other deeply and even hold together after one is revealed to be a traitor.
Characters / Bolt from the Blue
Character tropes page for the cast of Bolt from the Blue.
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Protagonists

A mysterious girl who washed up on the shores of Buragee just over ten years before the attack on Castle Cieliso, and the Protagonist of Bolt from the Blue. Devoid of any memories of her past, she serves as Araceli's personal attendant, happily satisfying all of the curious princess' whims. Optimistic and friendly, Raiden is always open to lending a helping hand to anyone in need, believing wholeheartedly in the strength of being kind.
- All-Loving Hero: Raiden has a lot of patience with others and a great capacity to forgive. She is willing to go out of her way to help others, even complete strangers
- Apologises a Lot: Habitually apologizes if she feels like she's offended someone. It's a pretty big deal when she doesn't do this in the introduction of the game where she flees San Ven with Araceli
- Back from the Dead: Died after falling into an abyss, but was brought back with the power of the Beastlord of Light
- Book Dumb: Though Castle Cieliso has graciously given her a basic education, she's clearly outsmarted by most other characters in the story
- The Chosen Zero: One would assume that because Raiden was brought back to life in "becoming" the fifth Beastlord, she somehow earned that miracle. She's not. She's a total nobody
- Chronic Hero Syndrome: She's drawn towards righting every wrong she happens to stumble upon in her journey through Luxos - that is, until it conflicts with her duty towards the princess
- Declaration of Protection: By combination of oath and codependency issues
- "It is my sworn duty to protect the lone heiress to the San Ven throne. I shall be her shield. I shall carry her through malady and darkness. I shall hold her life above even my own. My commitment to her must never falter."
- Easily Impressed: Blown away by just about everything new that she sees (which is... everything, technically)
- Extreme Doormat: Raiden avoids speaking up for herself, instead just going along with whatever others say or wish of her
- The Fool: Without her memories, Raiden seems pretty naive and aimless. For most of the story, her entire reason for sticking around is because she swore to never leave Araceli's side, but it's her kindness that works everything out in the end.
- Healer Signs On Early: The first character the player gets to use in battle, and she comes with a basic single-target healing skill
- Heroic BSOD: Particularly when Raiden learns that she is the fifth Beastlord, and that's why Nox Noctis is targeting her. It troubles her quite deeply, but she gets over it.
- Identity Amnesia: Washes up with zero sense of self, and the identity she develops over the next ten years is constructed entirely around Araceli and her family. She never regains her memories from before
- Lady and Knight: The knight to Araceli's lady. Raiden technically isn't enlisted in the Windknights, but she swears to serve Araceli in a similar fashion (though Araceli herself doesn't seem to need that kind of protection). As an attendant, Raiden's role is actually more general than bodyguarding
- Line-of-Sight Name: Though her whole schtick is she "had nothing to offer the royal family but [her] name," it's not actually clear if "Raiden" is her real name or something that popped into her head when asked
- Magnetic Hero: Has a naturally ability to connect with others, which results in those people either joining the party's adventure or lending a hand to Raiden in some other way
- Nice Guy: She's literally the nicest character in Bolt from the Blue
- Only One Name: Doesn't have a last name
- Person of Mass Destruction: She's a Beastlord, an entity well-established with the power to create and destroy realms - and the most "powerful" at that
- Shock and Awe: Raiden has a lightning aspect. As it turns out, however, the lightning aspect was just a residual piece of Raiden before reincarnation. Raiden is actually Fenrir, the formerly-dormant Beastlord of Light, a powerful being with the ability to command the very life and magic on Luxos.
- Steven Ulysses Perhero: The name "Raiden" means god of lightning
- Super Mode: Linked State, a transformed state in which Raiden takes on the aspect of someone who she's previously LINKed with in the story. Comes with a visible aura and exchanged abilities that resemble the target aspect/wielder
- Stock Shōnen Hero: A pretty snug fit for this trope. Raiden is kindhearted, simple-minded, and has a unique and powerful ability. Her entire philosphy is rooted in The Power of Friendship, she has a Shonen Hair style, and she is hopelessly Oblivious to Love
- Victor Gains Loser's Powers: LINK, an ability which triggers after completing a character's Link Quest. It has some narrative significance as the action of embracing and taking in some of a Luxic person's light and earning their trust, but in-game it gives Raiden a new Linked State based on whichever character she used the ability on
- The Watson: Conveniently has very little sense of how the world of Luxos operates or what societies lie within it. The other three party members take their own respective roles in explaining it all to her.
- You Wake Up on a Beach: Her earliest memory is washing up on the coast

The Deuteragonist of Bolt from the Blue, Araceli is a princess fated to be the savior against a grand, dark force. Shortly after she was born, something akin to a curse severely disables her aspect, and she's unable to tap into her true power and fight back when the prophesized dark force threatens her home. With no choice but to flee with her attendant, Araceli is set on returning with the power to take back her kingdom.
- Character Tics: Bites her thumb or knuckle when anxious or lost in thought
- The Chosen One: Subverted. As fated by a reading at House Infiaco's Night of the Stars, Araceli was to be the key to stopping a ruinous attack on Castle Cieliso. Unfortunately, she could not unlock the ability to overcome the opposing force, leading to the downfall of her kingdom. Double Subverted when she does return to Cieliso at the game's climax and faces the assailants head-on (and comes out victorious)
- Closet Key: Read a lot of heterosexual YA novels growing up, but would project Raiden onto the male love interest, leading to the realization that she is a lesbian
- The Confidant: She is the first person who Cole confides to about what happened to The Four Skulls and her guilt regarding the matter. However, Cole carefully omits her affiliation with Nox Noctis...
- Fallen Princess: The perfect heir, aside from that whole curse thing, which ultimately results in the fall of her kingdom
- Foil: To Saffron. Both are of high status and their respective families hold some degree of doubts towards them regarding succession. However, Araceli was going to inherit Cieliso anyway, until the sudden attack caused her to flee. On the other hand, Saffron is not the intended heir, and is actually somewhat bitter of Araceli's privileged position
- My Greatest Failure: Failing to fulfill a prophecy to save Cieliso from ruin, even though it's literally not her fault
- Lady and Knight: The lady to Raiden's knight. Raiden's role is less of a protective knight and more of a personal escort/servant, but Araceli seems to appreciate that plenty
- The Leader: Of the headstrong flavor. Araceli's determination to return home and fulfill the prophecy laid out for her (combined with Raiden's Chronic Hero Syndrome, for better or worse) is what gets the main party swept into all kinds of adventures and errands. Araceli's status as the leader is further reinforced with the "final" chapter of the game beginning with a return to Cieliso.
- Like Father, Like Daughter: Araceli valuing the fate of her kingdom to a deep, martyr-like level comes directly from her dad's influence and guidance
- Lunacy: Araceli has a moon aspect
- Power Incontinence: Inverted. Her moon aspect is actually blocked, and Araceli requires significant workarounds to make any use of it
- Power Tattoo: A symbol of the Champion Loniles glows on her hand when she (tries) to use her aspect
- Pretty Princess Powerhouse: Extremely adept at swordfighting, even against multiple opponents at once. She also has better offensive stats than her attendant, Raiden
- Royal Blood: Cielisono Royal Family
- Royal Rapier: Aurous Saber
- She Is Not My Girlfriend: Extremely unsubtle about her feelings for Raiden. When called out by other characters, she grows flustered and denies all accusation
- World's Most Beautiful Woman: A small running gag in Bolt from the Blue, as many characters are implied or explicitly shown to have (or have had) a crush on her

The second-born son of South Pyrus' House Infiaco, Saffron is a scholarly noble who believes that he should inherit the House instead of his older brother (who is actually rather competent, mind you), looking for every reason to present to his family. On a voyage to San Ven for boring paperwork discussions and meet with its princess, Araceli, his seemingly mundane afternoon is suddenly crushed by an attack by a vicious entity. Alongside Araceli and her attendant, Raiden, Saffron is thrown into an adventure - one that he realizes is just what he needs to prove himself back home
- The Ace: Saffron is renown as an exceptionally powerful fire aspect wielder in Pyrus, contrasting Araceli's reputation as someone who struggles to control her own aspect
- The Baby of the Bunch: Saffron is the youngest of the main four. He's occasionally teased about this by the oldest of the group, Cole, despite only being a couple of years younger than her
- Break the Haughty: Gets knocked down a peg in Pyrus Chapter when Karma Selvatilla effortlessly shows him the "true strength" of a Head of a noble house
- Drama Queen: Played for laughs. He's just a spoiled noble who's way out of touch with reality
- Fire is Red: Subverted. The Infiaco family's fire aspect wielders channel golden flames
- Foil: To Araceli. Both are of high status and their respective families hold some degree of doubts towards them regarding succession. However, Araceli was going to inherit Cieliso anyway, until the sudden attack caused her to flee. On the other hand, Saffron is not the intended heir, and is actually bitter of Araceli's privileged position
- Hopeless Suitor: Had a decade-long crush on Araceli, who did not reciprocate. Turns out she's not into guys
- Inferiority Superiority Complex: He's not quiet about his accolades and abilities in the slightest. Unfortunately, the whole "inheriting the noble house" thing is a sore spot for him, and he's secretly afraid that this whole journey to prove himself will just end in utter embarrassment
- Insufferable Genius: A brilliant scholar with great theoretical knowledge on how people work... Emphasis on theoretical
- My Name is Inigo Montoya: In several confrontations, most notably (and ironically, since they are established to already know each other) Karma, he introduces himself with his full title
- "My name is Saffron Infiaco, second-born lord of the noble House Infiaco. If you don't know what that means, then you must truly be a lost cause!"
- Lethal Chef: Very much cannot cook due to a lack of kitchen sense. Even if he's preparing meals with someone who can cook (i.e. Cole), he will very strongly insist on adding bizarre ingredients and seasonings to "improve taste"
- Playing with Fire: Saffron has a fire aspect
- Sheltered Aristocrat: Painfully out of touch with lifestyles outside that of himself and other nobles
- Royal Blood: House Infiaco
- Royalty Superpower:
- Golden-colored flames, which are able to be channeled with greater precision
- Each noble house of Pyrus has a special power inherited by its members: for House Infiaco, this power is future sight. The potency at which members of the bloodline can use this ability varies - Saffron unfortunately is on the less impressive end of this spectrum, only able to vaguely perceive events within the next day (whereas his mother can clearly see up to a year on a good day)
- Squishy Wizard: Saffron the highest INT stat and cael limit out of the main party and a versatile array of skills, but he's lacking in pretty much every other department when it comes to combat
- Successful Sibling Syndrome: Saffron's older brother, Raymond, is extremely well-liked by others. Raymond also has an exceptional cael limit and natural talent for magic, at times eclipsing Saffron's. It's clear that Raymond would make a suitable Head, except he wouldn't...
- What Does She See In Her?: Saffron is confused by Araceli's affections for Raiden, seeing the latter as rather unremarkable

Formerly first mate of the infamous sky pirates crew, The Four Skulls, Cole leaves her powerful position after a dark tragedy and resides alone in her own skycraft. After solo pirating for a few years, she finds some stowaways on the run from an attack on the nearby castle. Intially, Cole only intended to bring them back home and be on her way, but she has secretly grown fond of the idea of a new crew, amusedly tagging along with their antics.
- An Ice Person: Cole has an ice aspect
- The Big Guy: The most physically strong of the main party. This shows in her stats too, as she has the highest DEF and second highest STR stats
- Butch Lesbian: Dresses and acts notably masculine, and even goes by a masculine nickname (Colwyn to Cole)
- The Casanova: Apparently has quite a way with women, recounting various tales to the party's amusement (or distaste)
- Dark and Troubled Past: Ever since the loss of her captain and departure from The Four Skulls, Cole has closed her emotions off to others, presenting herself as nothing but a tough as nails ladykiller
- Heel-Face Revolving Door: Initially a bit of a delinquent (but not necessarily evil), then shifts into a truly heroic person who cherishes the main party, but eventually her true motive to aid Nox Noctis with their greater plan, but eventually comes back around again for good after realizing how much she gained from being with the other three
- Hidden Heart of Gold: Insists that she's only chauffeuring the party around as a favor and because she's got nothing better to do, but deep down she enjoys being a part of a "crew" again
- Inflationary Dialogue: A short bit between Cole and Saffron.
- Cole: The Frostfarer 3000 Supreme.
- Saffron: ...Excuse me? Don't tell me that's what you've actually named your skycraft.
- Cole: Oh, sorry. The Frostfarer 3001 Supreme.
- I Work Alone: After leaving The Four Skulls, but prior to meeting the rest of the party, Cole continued pirate activity under a solo title. Notoriety of her solo work spread quickly, earning her a reputation of a cold-hearted loner
- Lovable Rogue: Commits petty crimes around San Ven and the Skysea Port, but her tough/cool nature and sense of humor earns her enough charm to get by
- Nominal Villain: Not necessarily a bad person at heart, but works for Nox Noctis in exchange for information about her lost ex-captain
- Only Known by Their Nickname: Nobody in the story calls her by her birth name, Colwyn. Most characters refer to her as Cole, with the exceptions being Saffron (who calls her some variation of "[insult] pirate") and those from The Four Skulls (who refer to her by her last name, "Fulrisk")
- Regretful Traitor: Turns out to be a lackey for Nox Noctis, simply completing the task of bringing Raiden into their hands. At the beginning of this story, going forward with this doesn't bother her in the slightest, having closed herself off from emotions and intimacy. However, after going on an entire adventure with the group, she grows increasingly guilty about the whole thing, leading to her ultimate Heel-Face Turn
- Rugged Scars: Has a couple prominent scars across her left cheek that go down to her neck
- Sky Pirate: She's a pirate and she has a skycraft
- Sugar and Ice Personality: Cole typically sticks to herself, presenting as an aloof loner. However, depsite still trying to maintain this reputation, she is awfully caring and warmhearted towards Raiden, Araceli and Saffron
- Team Chef: Having grown up in Sinocrast, a culinary paradise, Cole naturally picked up a knack or two for cooking. She prepares most of the meals for the party, with one of the other three occasionally offering to substitute for a night
- Tragic Ice Character: Wrought with coldness and tragedy, Cole ice-olates hardcore (and secretly hates that lifestyle). She even has Icy Blue Eyes
Nox Noctis
- Affably Evil: Some members of Nox Noctis are actually quite reasonable and even pleasant to be around, namely Vesper and Kanten.
- Criminal Found Family: Nox Noctis is composed of outcasts and people with dark ambitions or a nefarious reptuation. Despite how they may interact with one another, they have a surprisingly deep bond, going great lengths to protect each other.
- Heel-Face Turn: By the end of the story, most of Nox Noctis has been won over by Raiden
- Sliding Scale of Antagonist Vileness: A bit of a jarring variety. Just to name a few: Vesper is Driven to Villainy due to desperate circumstances, Declan acts ruthlessly on an unshakeable quest for revenge, Karma is a textbook Fair-Play Villain, and of course Cole, Nox Noctis' own Wild Card
- They Look Just Like Everyone Else!: Despite being the story's greatest villains, many of Nox Noctis' members look pretty normal compared to everyone else. It helps that they don't have an edgy unifying article of clothing to denote their status

Ilia was once a seemingly well-intentioned ally who revealed herself to be one of Nox Noctis' members. Her mission with Nox Noctis is to seize the Beastlord of Tide for purposes unknown to the party, but her true intentions are far more selfish.
- Becoming the Mask: Ilia only befriended the protagonists to betray them later. In the moment when she could finally see her plans through, she hesitates, Raiden's words from their past interactions somehow resonating with her.
- Dangerous Forbidden Technique: Ilia's power to absorb the light of monsters is one manufactured by Lance. It pointedly similar to the Champions' ability to receive light from Luxic people. If she stops absorbing monsters, she will die from her own toxin aspect, just as Champions risk fading from existence if they don't receive enough light offerings. However, the more monsters she absorbs, the more unstable her own form, as this is not a power intended for Luxic people.
- Family Theme Naming: Iliana and her sister Ophelia.
- The Gadfly: When her intuition leads her to correctly assume Araceli's feelings for Raiden, Ilia begins to actively flirt with Raiden just because it kept her entertained.
- In-Series Nickname: Her name is actually Iliana (and some people, such as her sister, still refer to her as such), but she's generally known as Ilia.
- Mana Drain: Inverted because of how cael works. In battle, Ilia can transfer some of her cael to the last person she attacked.
- Mind Control: An interesting result when Ilia uses her toxin aspect to poison Raiden. Because of Raiden's Luxic consciousness, what would normally be a straightforward absorption instead manifests as warping her desires.
- Poisonous Person: Ilia has a toxin aspect.
- Sealed Evil in a Can: Ilia literally seals the corrupted light of powerful monsters inside of her to call upon in combat. Apparently, she was going to do this to Raiden.
- Summon Magic: Ilia has the ability to call upon corrupted versions of monsters that she's absorbed the light of.
- A Wolf in Sheep's Clothing: Joins the party early in the story and reveals herself to have just been using them soon after, mainly as a means to get close to Raiden and poison her.

The eccentric Head of House Selvatilla - and, strangely, its only living member. Karma has a great interest in combat, especially one-on-one, and would compromise pretty much anything else (including Nox Noctis missions) in order to participate in a fun fight. The reason for this unusual behavior is unknown.
- Blood Knight: Obsessed with fighting, and is shown to compromise missions with Nox Noctis just for a fun brawl.
- Blue-and-Orange Morality: Karma's moral framework is built entirely on what she thinks is most fun or exciting - usually involving battles in some way.
- Facial Markings: Karma possesses two golden chevron-like markings under each eye, a symbol of the Head of House Selvatilla.
- Fair-Play Villain: Despite having the ability to swiftly wipe out the party, Karma does not initiate battle until a "contract" is made with handicaps against both sides - literally just for the fun of it.
- Fragile Speedster: Has the highest AGI stat in Nox Noctis, and one of the lowest DEF stats.
- Life Drain: Performing an action that breaches Karma's contract results in the character's health getting drained.
- Maniac Tongue: Often depicted with her tongue poking out playfully.
- The Power of the Sun: Karma has a sun aspect.
- Speed Blitz: Unless the player convinces Karma to not use Solspeed during the contracted battle, Karma will outspeed every character AND attack twice per turn.
- Vitriolic Best Buds: With Vesper. Karma's constantly bugging her about fights and has compromised missions as a result, and Vesper returns with loud irritation. Vesper also sees Karma as lacking perspective. They still voluntarily work together, however, and are more loyal to each other than to Nox Noctis as a whole.

Captain of the pirate crew known as Serpens and a key member of Nox Noctis, Vesper is a shockingly good leader when given the opportunity. Unfortunately, she has quite a sour attitude, particularly towards those who she deems "blessed."
- The Faceless: She wears a Cool Mask to cover the lower half of her face. The mask hides a caelism blight across her chin and neck.
- Foil: To Cole. Both are ill-mannered members (ex-member in Cole's case) of a pirate crew who secretly care deeply about their allies, and they both suffer from untreated caelism. These similarities are acknowledged, but Vesper sees Cole as a "blessed" version of herself. This is somewhat justified, as Cole did grow up in a more fortunate position than Vesper.
- Fragile Speedster: As a thief, she has a high AGI stat (though not as high as Karma's) and a low DEF stat (though not as low as Karma's).
- Had to Be Sharp: Grew up in the Kesip Desert without a family or any friends. In order to survive on her own, Vesper trained her rather mediocre fire aspect into something that could command respect.
- Playing with Fire: Vesper has a fire aspect.
- Smarter Than They Look: Seems like nothing but a rude delinquent, but is extremely analytical and can keep track of multiple pawns on the battlefield with little sweat.
- The Strategist: Vesper's ability to devise intricate plans that take each Nox Noctis member's individual powers into account lends into this role.
- Took a Level in Cynic: Once an idealist who believed in unifying the Kesip Desert and forging an identity outside of the Guashan-Pyrus conflict. Of course, some individuals within her movement turned against her, and now she's closed herself off to play the role of a ruthless pirate captain.
- Video Game Stealing: Vesper can steal health points from the party. She can also steal cael from her allies to give them better magical flexibility in combat.
- Vitriolic Best Buds: With Karma. Karma's constantly bugging her about fights and has compromised missions as a result, and Vesper returns with loud irritation. Vesper also sees Karma as lacking perspective. They still voluntarily work together, however, and are more loyal to each other than to Nox Noctis as a whole.

An opportunistic mercenary who values money above all else. Once a renown assassin who accepted jobs from the elite, Kanten has since settled into a sort of "bodyguard" position for Coco, a clearly self-sufficient and capable young woman. She says that her reasons for taking such a long-term job are entirely rooted in the profit, though her client hints otherwise...
- Blow You Away: Kanten has a wind aspect.
- Bodyguard Crush: Currently hired as Coco's escort and bodyguard. Coco's feelings for Kanten are very obvious.
- Bodyguarding a Badass: Kanten's current client, Coco, is perfectly capable of handling herself, but prefers leaning on Kanten because it's convenient and "romantic."
- Enigmatic Minion: Clearly aligned with Nox Noctis, but doesn't particularly care for its goals or methods. Though it's clear she's only aligned with them as a commissioned mercenary, she seems to have some secret motivations underneath.
- Every Scar Has a Story: The one on her right eyelid came from a particularly nasty client from Kanten's past.
- Eyes Always Shut: Kanten's eyes are almost always closed, only open when she is using Whirlwind.
- Only in It for the Money: A very picky mercenary who only takes jobs she deems "worth their price." She actually stops pursuing Raiden on behalf of Nox Noctis because she's determined that the effort has begun to outweigh the payment.
- Professional Killer: Her main gig as a mercenary.